Saturday, June 30, 2012

Gear (Braking)

So here is the rendered video of the gear braking

Storm Disaster

I might of shot some of these clips but at least it was my camera. Cut by my friend may be color graded by him as well I don't know

Friday, June 29, 2012


Gear+Fracture  With this:

Thursday, June 28, 2012

Monday, June 25, 2012

Poorly Modeled Table

A Poorly Modeled Table 

Lens Distortion

So I need to find the lens distortion values in Blender of one of my lenses so I placed a grid over a image taken with the lens and then I corrected for the distortion in Photoshop and now I have to play around with three different values in Blender to match the distortion.

Without Correction 

With Correction 

Franken Crane/Jib

So I made a camera crane/jib a while ago, here are some very rough shots.

Thursday, June 21, 2012

Cube Destruction

Destruction sim in blender with addon destructibility editor rendered in blender cycles with the scene of the previous to posts (i was having trouble with the gear) 

Wednesday, June 20, 2012

Gear 2

Some more renders of the same project. I changed some stuff.

Tuesday, June 19, 2012

Cycle Gear

Blender cycles render of a gear. Hopefully by tomorrow I will have the animation rendered.

Monday, June 18, 2012

Crazy smoke 3

So I refined the camera movement. I need to add another force field to keep the smoke from the wall of the domane (the cube at the end) as well I also need to  fix the flickering that was ment to be the emission of the smoke 

Sunday, June 17, 2012

Slowmotion Timewarp in AE

Slowmotion shot of the start of a event. I used after effects timewarp for this. Its still is not perfect (the water is bad in the splash) I boosted the vector detail and st filtering to extreem i might need to add a little motion blur to hide things. I color corrected with the color correcting effect and enabled preseve.

Saturday, June 16, 2012

Flash Animations

Flash animations I made a while ago, quick work in progress.

How Many More Years

Here is a song I performed called How Many More Years by Howlin' Wolf

Thursday, June 14, 2012

Wednesday, June 13, 2012

Thing Again

The thing I modeled again with some textures and rendered in cycles. Iffy modeling and iffy texturing equals iffy picture.

Tuesday, June 12, 2012

Sky Replacement

This is a vary rough sky replacement, it's late so i don't want to composite is anymore but all of the images are in there (this is a video that I have tracked). I need to add more effects to transition the land better also I might need to touch up my city.
the city

Monday, June 11, 2012

Elevator Music

Elevator Music. Simple loops annoying song whats not to like?

Sunday, June 10, 2012

crazy smoke 2

So here is the rendered video.  I went a little over board on the camera shake in the graph editor but anyway here it is.

Saturday, June 9, 2012

More Fire/Smoke

Some crazy fire/smoke hopefully i will render a animation. This consist of a smoke sim with two vortex force fields to choke the smoke sim, as suggested by BlenderDiplom however I added drivers to the rotation curves in the graph editor to randomize the rotation.


Just on bulb, a little blurry but any way here is lightning 

Thursday, June 7, 2012


So I have been screwing around with blender's smoke sim to make fire. I guess its really more practical to do this in 2d (after effects) or at least the compositing (because tweaking settings to get illumination from the fireball is not fun). So any way here it is a fireball that I should composite in after effects but I rendered out in blender anyway.

Wednesday, June 6, 2012

UV Project Modifier

So today I learned how to use the UV project modifier. This is just a proof of concept so its ugly, No masks no nothing.

Monday, June 4, 2012


Here are a series of images braking down a picture of a guy I drew a few months ago. He is based off of  a New York Times Magazine cover published during the arab spring. They are self explanatory I feel.

Sunday, June 3, 2012

Saturday, June 2, 2012

Tracking Round (house scene) 5

Here is a brake down of this:

This is the ambiant occlusion and shadow pass 

Its hard to see but this is the reflection pass

This is the foreground 

This is the color correction of the previous one. Just some curves and a motion blur. 

The movie

The reflection and movie composted together  

(Shadow+AO) plus reflection plus movie

Final, (shadow+AO) plus reflection plus foreground (and color correction) plus movie

Friday, June 1, 2012


Here is a robot I made in photoshop a little bit ago. I was just screwing around with colors.