Showing posts with label CG. Show all posts
Showing posts with label CG. Show all posts

Saturday, August 31, 2013

Apache Longbow blender model download

The Apache Longbow blender model I have ported to cycles is up here for download.

Let's Learn Blender s1e8.5

Here is an overview of a way to get  a physically correct matte shadow material pass out of blender cycles and compositing nodes.

Monday, August 12, 2013

Attack Duck

I took this: http://www.blendswap.com/blends/view/6931, and put a gun on it.

M1A1

Another model I converted for Blender Cycles

Saturday, July 27, 2013

Apache round 2

I got the motion blur working for the helicopter in cycles.

Wednesday, July 3, 2013

Wednesday, June 5, 2013

Let's Learn Blender s1e2

Episode to of my mirroring of Brandon's FreddieW2 tutorials on 3ds MAX.

Friday, May 31, 2013

Let's Learn Blender s1e1


I hopefully will keep up with the 3ds Max tutorials that Brandon will be putting out on Freddiew2. This is to show blender as a free alternative to 3ds Max that supports all operating systems.

Result:

Tutorial:

Sunday, May 12, 2013

Saturday, April 6, 2013

Sunday, March 24, 2013

More Cube Destruction

I was just having fun with blender's new integrated bullet physics. This is much better then the days of using the game engine for physics.

Saturday, March 23, 2013