Showing posts with label VFX. Show all posts
Showing posts with label VFX. Show all posts

Saturday, August 31, 2013

Apache Longbow blender model download

The Apache Longbow blender model I have ported to cycles is up here for download.

Let's Learn Blender s1e8.5

Here is an overview of a way to get  a physically correct matte shadow material pass out of blender cycles and compositing nodes.

Saturday, August 17, 2013

A new way of doing shadows Blender VFX

Here is a sample of a new way of compositing not just shadows but ambient light and bounce light as well as illumination.

Saturday, July 27, 2013

Apache round 2

I got the motion blur working for the helicopter in cycles.

Friday, July 26, 2013

Apache Longbow AH64D Blender Model

I am re-texturing and rigging a model of an apache helicopter for use in blender cycles

Wednesday, July 3, 2013

Wednesday, June 5, 2013

Let's Learn Blender s1e2

Episode to of my mirroring of Brandon's FreddieW2 tutorials on 3ds MAX.

Friday, May 31, 2013

Let's Learn Blender s1e1


I hopefully will keep up with the 3ds Max tutorials that Brandon will be putting out on Freddiew2. This is to show blender as a free alternative to 3ds Max that supports all operating systems.

Result:

Tutorial:

Saturday, March 23, 2013

Thursday, February 7, 2013

SlowmoVideo -Twixtor Alternative

Here is a demo of the slow motion frame interpolation from SlowmoVideo, a free alternative to Twixtor. More info here.

Monday, January 14, 2013

New IndieFX video!


We have been working on this one for a while. I really learned so much making this, its not great but it is a necessary step to greatness. I will be the first to admit there is a lot wrong here but now I know what to do and not to do.

Tuesday, January 8, 2013

Zombie IRL 2

Here is a clip  from a video I am working on. This was all made in blender you can read more under (P.S. This Is Steve) page over there--------->

Wednesday, January 2, 2013

Furniture moving

I needed hard wood for a video so I rolled back my carpet. This is a hdri image for relighting and reflections in 3d land.