Thursday, June 7, 2012

Fireball

So I have been screwing around with blender's smoke sim to make fire. I guess its really more practical to do this in 2d (after effects) or at least the compositing (because tweaking settings to get illumination from the fireball is not fun). So any way here it is a fireball that I should composite in after effects but I rendered out in blender anyway.

Wednesday, June 6, 2012

UV Project Modifier

So today I learned how to use the UV project modifier. This is just a proof of concept so its ugly, No masks no nothing.

Monday, June 4, 2012

Guy

Here are a series of images braking down a picture of a guy I drew a few months ago. He is based off of  a New York Times Magazine cover published during the arab spring. They are self explanatory I feel.








Sunday, June 3, 2012

Saturday, June 2, 2012

Tracking Round (house scene) 5


Here is a brake down of this:


This is the ambiant occlusion and shadow pass 

Its hard to see but this is the reflection pass


This is the foreground 


This is the color correction of the previous one. Just some curves and a motion blur. 


The movie



The reflection and movie composted together  



(Shadow+AO) plus reflection plus movie


Final, (shadow+AO) plus reflection plus foreground (and color correction) plus movie




Friday, June 1, 2012

Robot

Here is a robot I made in photoshop a little bit ago. I was just screwing around with colors.