Soooo..... Here is a render of a blender file I have been working on the past two days. I tracked points in the video and then solved for the camera motion. After that I recreated the geometry (could tweak of the scene so and added Suzanne (the monkey and blender's mascot) as well as a cloth simulation. So to cut to the chase the gray stuff is fake, cg, vfx, not real.
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