Monday, September 10, 2012

Final Steve Render

Final Steve render. One with a keen eye may notice that the uv unwrapping is slightly off on the arms and legs (I forgot to mirror the right and left). Once I fix that I will upload this for the downloading and usage of ones liking.

Final 29 hours of rendering in Blender Cycles
I suppose that the orange-yellow light on the wall on the left is a bit harsh but thats nothing some quick curves could not fix

Final - color grade and glare effects

early sample during rendering

Some early tests of the rig with minimal lighting

Some bad color grading and glare effects

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